Level Up! The Guide to Great Video Game Design
$38.61 Save:$9.00(18%)
Available in stock
Description
Price: $47.00 - $38.61
(as of Jul 04, 2024 06:19:31 UTC – Details)
Want to design your own video games? Let expert Scott Rogers show you how!
If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience.
Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including:
Developing your game design from the spark of inspiration all the way to productionLearning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challengedCreating games for mobile and console systems – including detailed rules for touch and motion controlsMonetizing your game from the design upWriting effective and professional design documents with the help of brand new examples
Level Up! 2nd Edition is includes all-new content, an introduction by David “God of War” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom.
Grab your copy of Level Up! 2nd Edition and let’s make a game!
Publisher : Wiley; 2nd edition (April 28, 2014)
Language : English
Paperback : 560 pages
ISBN-10 : 1118877160
ISBN-13 : 978-1118877166
Item Weight : 1.94 pounds
Dimensions : 7.3 x 1.2 x 9.2 inches
Customers say
Customers find the book very thorough and entertaining, with creative drawings. They also say the author has an entertaining way of writing that makes learning about video games fun. Opinions are mixed on the content, with some finding it great and others saying it’s confusing.
AI-generated from the text of customer reviews
Justine –
Loved the contents and the information provided so far!
Book is great and delivers what it promises. Only thing the cover and came in damaged. Figured it was from storage and packing, but itâs a good book nonetheless.
Daniel C. Greenberg –
Great For Class
This text has been a staple of our classroom studies for years. It’s a great primer for aspiring game developers.
Eric Hockemeyer –
Informative and Adaptable
While the author obviously had a specific mind set when writing the book, I feel they really did open their minds in their second edition.It makes the book entertaining and broadly informative.Instead of focusing on specific niches in the game dev industry they focus on broad overarching lessons that anybody could use.
Yonathan Yacobi –
Great for beginners!
this book is a light read and offers a good overview on the entirety of the game design process.it helped me grasp the overwhelming task of creating a game, and by laying things on the table in a plain and orderly fashion made the endeavor seem a little less intimidating.It is a very practicle book and offers some very useful “hands on” tips.that being said it is built around designing a platformer and while it offers tips that are applicable for other genres, it is relatively thin on game design theory.So. great book for starters – less so for more experienced game designers and enthusiasts wanting to hone and deepen their skill as game creators, and experience fabricators.
Diane Newbill –
I love this book!
I recommend this book to anyone interested in game design. The author takes his time to really get you to understand the ins and outs of the process. Definitely a five-star rating!!! Highly recommended!
D. Winger –
Level Up your Game Design Skills
This book is very informative and a surprisingly fun read, a useful guide for professional or future game designers. It is over 500 pages covering a variety of topics of including: history, game genres, level design, story telling, controls, beat charts and pitches to name a few. There are several thorough lists breaking down all the types of: enemies, mechanisms, hazards, weapons, power ups, puzzles, themes, locations and more. Throughout the book he gives first-hand knowledge of his experiences and learnings, and references various examples of games to communicate the message. (Now I have a much longer list of games I want to play). With personal stories, humor and simple illustrations it remains fun to read to the last page.
Emmanuel mata –
Great book for any game dev.
I was looking for resources to help me on my journey of making a GTA clone in Dreams ps4. I found this book really comprehensive on the many aspects of game design. I highly recommend this to anyone interested in making games.
Dixie –
My teen loved it
My 15 yr old is your general unmotivated type, but from wee childhood he’s wanted to be a game designer. I wanted to order a book that would give him some real info about game design that would still be engaging enough to hold his attention. Maybe the stars aligned or this book is amazing but he read the WHOLE THING from cover to cover! Which is really something considering it’s over 500 pages. Thanks so much for writing this book! I wish there were more like it.
Patrick Hartleib –
Fantastic book recommended and read the others!
Thiago –
Level Up!, do Scott Rogers, é simplesmente incrÃvel. O autor realmente te passa as noções da indústria, e é possÃvel perceber que isto está vindo de quem realmente entende do que está falando e é da área há muito tempo. Não é a toa que o livro é usado como uma das principais referências em diversos cursos ligados ao desenvolvimento/design de jogos.
Geoffrey Marchal –
The book contains a lot of useful information about video game development without bothering you with useless talking. Furthermore, the author is full of humor making his books really easy and entertaining to read.Highly recommended!
MARGARITA –
Genial y util
Peppe –
Il libro è molto sulla praticità , ci sono diversi esempi e tratta diversi argomenti di game design, forse si dilunga su alcuni argomenti, ma lo ritengo ugualmente un buon libro per i novizi.Le uniche note negative secondo me sono: la qualità cartacea del libro e il prezzo alto.